There is blood and blood in Fortnite

Fortnite hype: what is my kid playing?

Some game features can pose risks to children. On the one hand, gun violence is often a compelling means of victory in Fortnite. Players can hide, avoid others or have their team members shoot at opponents. In the long run, however, the game is designed for shooting. Another risk factor is in-game purchases. With a virtual currency, individual skins can be bought, i.e. your own character can be visually upgraded. Without these expansions, players start with new avatars in each round. The recognition value through having your own character and other features such as winning dances can be a great attraction for children. Since the virtual currency can only be earned slowly through game progress, the temptation to invest real money in such expansions is great. But not all players can and do not want to afford to dress their avatars with special clothing through in-app purchases or to let them dance victory dances that are subject to payment.

Fortnite has an integrated chat function: players can get in touch with strangers from all over the world - without any form of moderation, which protects against unwanted and inappropriate comments and questions. So it is easy for people fighting against each other to insult and threaten one another. The equipment of the game characters can be a reason for hostility. Anyone who plays Fortnite in their starting outfit is called default insulted. A term that has now crept into the everyday language of the younger generations. Translated it means something like "standard". So through Fortnite, the thought of having to own expensive branded clothing in order to be cool in the peer group can be carried over from real life to the online world. With a child lock, the Fortnite chat can be switched off or filtered for offensive comments.